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after the bell rang my camera got stuck at a weird angle and it was too jarring to continue! I really liked the voice acting and the narration. 

(1 edit)

Hey Sinplea, this dutch angle is designed to create unease in the player and is actually working as intended. Thanks for taking the time to play the game and leave feedback!

(+1)

oh I see. I wasn't aware this was intended. I play VR so my brain was having issues moving around at that angle as I'm used to VR it was still a really unique game. I never played one with the visuals like this without a VR headset so there was a cool level of immersion. thanks for sharing!