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Very atmospheric. I did have some trouble loading it up - the first time it froze at the very first letter, the next time it froze in loading, but the third time I was able to get it to run. As an engineer I'm usually able to guess at a probable cause when I encounter a bug in our game jam games, but this one has me puzzled -- are you possibly preloading a lot of scenes and shaders so that there aren't any hickups during play? This might be one of the first time that optimization is hindering rather than helping.