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Oh, I meant to ask, what did you use for your multiplayer, and were you pleased with the results?

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I used Tube (a plugin)! It’s peer-to-peer which meant no server setup!

I liked it! I wanted to learn more about online multiplayer in Godot, and it helped alot! I’m not confident I actually understood how to make a game bigger than a jam with multiplayer yet haha

It worked pretty nicely, but I had a few comments about it not working for some people. Not sure why/what i can do, but I think it’s good for jams!

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Oh, thanks for the info on WebRTC - I will definitely check it out for future games.