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Drawing good curves can be annoying sometimes.
Could you elaborate on what feels awkward or too hard? I open to ideas

(1 edit) (+1)

First 6 puzzles were straightforward. But the 7-th was already hard for me.
You need to keep a good momentum to reach the 3-rd star from the bottom of the screen in the 7-th puzzle. So the curves you draw should be smooth and round. And honestly I don't even know if it is possible to beat all the puzzles.
I would rather prefer to have some additional mechanisms, like springs, portals, accelerators, etc.

I understand.  I will speed up progression and introduce mechanics earlie.
like the salary boost at level 11 that most players miss.
Thanks for the feedback, I’ll tweak these things this week.