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(+2)

This might be my pick for favorite jam game so far; the environment is the best part for me. You absolutely nailed the brutalist architecture, and I know for a fact it's not easy. The lighting is something I love too; it felt very intentional. If I had some minor nitpicks that I can throw at you (that could be included in a post-jam update), I think the reticle should be hidden when on the computer since that took me out of it a bit; the typing noise felt a bit off, and you probably could've used more realistic keystroke sounds. The programmer part of my brain kept on making me write "read log1.txt" instead of "open". Again, those are nitpicks, and I'm pointing them out because I like the game, good job!

(+1)

good point about the files, we have a list of synonyms that work for all commands in the code but read isnt one of them unfortunately, for reading files we have:

"open", "cat", "execute", "view", "run"


I did also think about the reticle being hidden but we had so much more important stuff we had to do first that it never got done, we also had realistic keystroke sounds at first but they were replaced. I'm glad you liked the game and i cant wait to try yours out!