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A jam submission

Yellow CluesView game page

Detective Leon's Story
Submitted by Anshu — 2 hours, 3 minutes before the deadline
Rated by 11 people so far
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Yellow Clues's itch.io page

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What game engine did you make this project in?

Godot

Did you use generative AI for any part of this game?

No

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Comments

Submitted

Really great job! Really like the art! I would love to be able to interact with more stuff! It was fun exploring the house

Developer(+1)

thanks a lot for playing!

Submitted

Really great job! Really like the art! I would love to be able to interact with more stuff! It was fun exploring the house

Submitted

nice start and setting of a game, though it ended at the mirror? There are more screenshots of scenes I couldn‘t see, did I miss something?

Developer

i guess u need to play it again :            ) 

Submitted

That's a shame the game is so short, because it looks very promissing! Looks very appealing visually, I love black and white with one colour accent <3 and the character stylization looks very nice, too! I hope you'll be able to turn it into a longer project after the jam uwu

Developer

i am thinking about turning it into a full game because everyone is loving the game, if my artist agrees i will continue this game :D

Really appreciate the art style as it fits the style of the 2d side scroller well! The story, while short, is interesting and would definitely have potential to elaborate on as we only got a small taste! Good game and hope you get to continue on it 

ps. I am one of the developers of "Draw for Mommy" we are just unable to comment on our main account at this moment.

Submitted

Nice game. kinda misunderstood the ending, was the caller in the mirror?

Developer

when he looked in the mirror he got possessed by the ghost and the story end, its a very boring ending. i will probably continue this game, if the artist agrees.

Submitted

i dont think it was boring, but i just didnt  get it, i misunderstood it. maybe just make it more obvious or slow to show idk.

Developer

that's very nice of you saying its not boring.

Submitted

Umm I got called from someone behind a mirror perhaps? And then the game told me "The End"
I am a bit confused did I do something wrong or is it pretty short game or yeah what happened.
I'd love to try to explore the house more, but the really-really-really long unskippable doesn't help that feeling.

Liked black and yellow style - very memorable.
Protagonist felt a bit umm.. Silly. Like we come a house and there are GHOSTS EVERYWHERE but he doesn't acknowledge it. Which makes it kinda comedic and that's something I would be keen to explore. The viewer screams 'supernatural' but the protagonists refuses to believe makes a fun dynamic.

Developer

The main story was like -> you are just a viewer and the narrator telling u a story, the game is just like a interactive story. and the reason u can see the ghosts and the main character not because you are the viewer and just watching a story - a interactive one. and the game is very small because not gonna lie i made the whole game in 2 days. and i had to rush everything. when he was called behind the mirror, basically he looked in the mirror and ghost possessed him and the game had to end there. i really wanted to add more story to it :(, but the deadline.... 
I will probably continue this game because i really like it like really. and i know the lore introduction is very boring but i did not have enough time. i am really sorry for the game being short and less fun.

Developer (1 edit)

The game's Bugs and UI Problems are fixed now, and is playable now. so, please play it and let me know if you like it ?

Developer

Everyone, don't play the game right now because the game's UI is fully broken. Please give me sometime, i will fix everything and write a message here. 

Submitted

Definetly art and sounds were the best of the game, but there is little to do on the game, some more interaction like choosing what to say or stuff like would be nice.

Submitted

Cool art style and an interesting concept. But I don't think you're doing yourselves any favors with the gamedesign. Your intro takes way too long, which is especially problematic for a game where you can die very quickly. It would be great if there were a save point or a way to skip it.