Thank you so much for playing and for the video! The recording was crazy helpful in so many ways, and it was awesome to watch someone play the game out.
Yeah, the scope was definitely high! We kind of started ambitious and cut stuff as we found what was working and what wasn't, what we had time / motivation for / etc. Huge props to our artist and composer for grinding to get the look and sound just right.
I agree with you about the balance issues - I'm sure I'll spend many hours in the weeds getting it to feel good as the game is fully fleshed out haha.