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(+1)

Very ambitious to attempt a boardgame implementation in just over a week.
What you have done is nice but as I have not heard of this particular boardgame, I would have been lost without your instructions. I had to open a second browser tab so that I could read them as I played along.
I did the first 2 turns but accidentally moved my rocket to sub-orbital flight instead of orbit. It used up the Juno rocket with that move so it looks like it was stuck there .
I build another rocket and got it into orbit this time - and that got stuck too once the Saturn rocket was gone.

But now I start to see how things work - would be  cool to play a finished and polished version.

(1 edit) (+1)

Thanks for playing the game :). I forgot to make spacecraft on Suborbital Flight automatically return to Earth (I usually launch directly into Earth Orbit when testing. Launching into Suborbital Flight can save some thrust in certain situations, but it's a bit tedious).

The four rocket types, including the Saturn Rocket, are one-shot rockets, so it's expected that they're consumed after use. Only the Ion Thruster can be used multiple times. Roughly 1 Saturn Rocket can carry 5 mass components onto earth orbit, then other carried light rocket (like Juno in tutorial) and Ion thruster continue carry probe & astronaut to other planet. Players usually need several turns to build a large spacecraft and launch it into orbit, or they can launch Saturn Rockets over multiple turns to accumulate components in Earth Orbit before proceeding with the next step of their mission.

I also feel that the game lacks too much guidance :( The rulebook for Leaving Earth might be helpful, though some rules are different: https://soundingrocket.com/le/Leaving%20Earth%20-%20rules%20v4n.pdf Maybe I would improve guidance and polish it more after rating.