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Very pretty game! I love this art-style, although quite the workout for my graphics card.

I thought the potion mixing was a cool idea, but the execution could use work. Maybe I could add more bugs, to further develop the attack? Or maybe the staff could run out of power, and need replenishing?

Very impressive for your first game!

(+1)

Thank you! Yeah, I had plenty of ideas, including those, but I just ran out of time. I plan on making each attack do a different damage type, and enemies can only be harmed by a certain one