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It's likely that Ocean autoload is missing. Please check:

  1. The addon folder is at exactly res://addons/ocean3d/ (so res://addons/ocean3d/ocean.gd exists).
  2. Project > Project Settings > Plugins: Ocean3D is enabled.
  3. Project Settings > Globals (Autoload) lists Ocean pointing at that ocean.gd. If it’s missing, disable and re-enable the plugin.
  4. Project > Reload Current Project, then add the OceanSurface node again.
  5. Which Godot version are you on? The kit targets 4.7.

    Please let me know if that fixes the issue, if not we can do some more digging. 

i was able to make it now but nothing apeared