Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for running this so carefully. You were right on both.

Round 4 gave you about 1.25 seconds for six stones, which made it a finger-speed test instead of a memory test. The fuel now scales with the sequence: each stone gets 900 ms in round 1, shrinking to 500 ms by round 5. The result panel also stays up for 2.5 seconds before the ad card appears.

Both changes are live now. Wickline is on my list once rating opens.

Checked both on your live page just now, same bot as before:


- At a 250 ms rhythm (the pace that ran dry on stone 6 in round 4 last time) it cleared all 5 rounds for 340, with round 4 ending at 69% fuel and round 5 at 63%.

- Slowed to about 460 ms per tap, it still cleared everything; round 5 finished with 36% left. So it reads as memory now, with some pressure left at the end. Nice.

- The Result panel (5/5, 24 correct taps) stayed up about 2.5 seconds before the AD card, in both runs.


Thanks for the quick turnaround, and for putting Wickline on your list.