Hey everyone! I make small web games under Cocolito Collective (https://cocolitocollective.itch.io/). Thanks for the invite to say hi.
I don’t use a game engine at all. Everything I make is built straight for the browser in plain web code, so it runs right on the page with nothing to download.
Here’s how I usually work. Every project starts with a handful of concept cards, and each one is paired with an art style I’ve already studied and added to my own style library. Once I pick one, I draw the first set of assets in code, so the art and the game share the same look from the start. The build itself is AI-assisted with Claude, and I playtest in Firefox the whole way through. I try to get the core loop feeling fun before I spend more time on the looks.
I don’t have an idea for this one yet. Humans VS AI is a fun theme for someone who builds next to an AI every day, so I’m curious where it’ll take me.
