This was incredibly cool and definitely put me on edge, unfortunately I didn't complete it in the time I had and I did have issues with the map and combat. Combat feels very one-note; you just stay in place (I guess because it seemed like I got locked in place a couple times and couldn't strafe) and spam attack until the enemy is dead. I wish there was either some kind of enemy flinching mechanic, block mechanic or way to strafe during combat because damage felt forced. I also wish we could maybe find maps? Especially because it seemed that enemies re-spawned in an area I went back to that I cleared out which I didn't expect as that didn't happen every time, so i got surprised by an enemy I thought I already killed. I think I got somewhat close to the end, I may give it another go later.
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