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Hi! I develop mobile games at Capricorn Studioz, so your focus on the first few minutes caught my attention. Having IDA score passengers while letting the player override it sounds interesting. Are you mainly looking for phone-specific feedback on the papers and scan-flip controls, or would desktop feedback on the opening hints also help?

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Thanks for asking! Both help.

Some context first: this is still close to a prototype. Only the synopsis is mostly settled, and the visuals aren’t final. So I’m less curious about the graphics right now. What I really want to know is your first impression of the story’s pacing and the game system: IDA scores each passenger, and you decide whether to trust it.

The game is made for phones in portrait mode, so phone feedback on the documents drawer and the scan-flip compare is the most useful to me. Desktop notes on the opening hints are welcome too. If a hint was unclear, came too late, or you got stuck in the first few minutes, that’s exactly what I want to hear. If you reach the end of the demo, the send button on the last screen sends your play log anonymously, which helps a lot.