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I think this core gameplay idea has lots of potential. I'd love to see different classes, more variety in skills and skill choices, or maybe other forms of progression. Rolling the dice is satisfying, and it really feels like playing a board game.

Great job!

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Thank you so much for playing and glad you think it has potential!

I've got a lot of ideas that I'd like to try in a larger version of the game (along basically all the variety that you mentioned) and plan to make an updated version in the near future once I iron out the basic combat through this prototype.