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Your World 1 background needs to feel calm and expansive while keeping the gameplay elements clearly visible, and that balance is what I’d focus on. I’d build the scene around warm planetary bands, a stylized orange storm, pale rings, and subtle depth from the stars and dust, keeping the pixel detail clean and the lower area uncluttered.

Portfolio: https://www.artstation.com/artwork/nddkPr

Discord: elliot.hayes