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(1 edit) (+2)

This has a really cool base, and the art and sound are great. The introduction with the history of aviation is really special! Activating card effects to disrupt the mission / improve my number feels really good, however I wanted more variation in the missions - something that forces me to think about my cards and choices differently.

I think losing a roll in a mission forcing you to restart felt too punishing. Losing money as the consequence could be enough since it whittles down as you progress until you have none left.

Overall, I really like what is here, and excited for the direction of it if you continue to update!