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Hi! I’m a Blender 3D artist interested in contributing to AEGIS VECTOR, particularly in 3D modeling and environment art.

I have experience creating game assets through contractual studio work and have also collaborated on a game-jam project. I’m interested in helping turn your concepts into game-ready assets and contributing to the game’s visual direction.

I’m comfortable working remotely, following references, and collaborating with a team. I’d love to learn more about your current priorities and discuss how I could contribute.

Here’s my portfolio: