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(+1)

Sorry guys, if there were a "dislike" button, I’d have already used it because of that jumpscare at the end of the timer :D. That’s so outdated. It would’ve been much better if some terrifying thing just started chasing you—that would create a sense of mounting dread, rather than relying on a cheap, silly jumpscare.

Overall, for your first game, your team did a fantastic job! Creating a maze that feels truly frightening—both in its design and its visual appearance—is a real art. There’s also a subtle sense of unpredictability as the timer nears its end. The sound design is great; I especially loved the main theme—it’s absolutely the best!

What kind of fucking door is this that needs so many keys? :D 
I find 2 key then try to escape. But nuh... another keys. 

The game felt awesome to me—up until the jumpscare at the end. That was a letdown. So, overall, it’s just a good game, and you all did a fantastic job working together as a team!

(+1)

Thanks for the honest review we appreciate all types of feedback 

yeah your right the jumpscare was a last minute addition before it there was no way to lose the game so yeah ot was kinda rushed 

But we plan on adding a real enemy in the future aswell as some small atmosphere improvements and maybe some new puzzles 

Also you need 3 keys 🔑 

(+1)

I'll be waiting! :)