Hey everyone! ๐
I'm SihleM, an independent developer working under Poison Games. I'm participating in AI Browser Game Jam 5 with my game, Beneath the Borrowed Light, a browser-based survival mystery adventure inspired by the TORCH theme. ๐ฅ
For this project, I've been using three main AI tools:
๐ค OpenAI ChatGPT
- Game design discussions and planning.
- Narrative development and writing assistance.
- UI/UX planning and refinement.
- Debugging discussions, testing strategies and quality assurance.
๐ป OpenAI Codex
- AI-assisted programming using HTML5, CSS and JavaScript.
- Gameplay implementation and integration.
- Code refinement, debugging and optimization.
- Supporting functional and regression testing.
๐จ OpenAI Image Generation
- Original game artwork and visual assets.
- Cover art, branding and promotional materials.
- Visual experimentation and refinement.
One of the biggest lessons from this jam has been that generating code or artwork is only part of game development.
Getting everything to work together consistently, identifying issues and ensuring the game is actually enjoyable requires considerable iteration.
I'm curious to see what tools everyone else is experimenting with and what challenges you've encountered!
Good luck with your entries! ๐ฅ
entry:https://sihlem.itch.io/beneath-the-borrowed-light
— SihleM | Poison Games