Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey immortal_ray!

Using AI not to generate slop or replace artists, but as an optimization engine to democratize Path Tracing on low-end integrated GPUs, is a brilliant and pragmatic piece of tech design.

Using a Chess board for the demo is also poetic, considering chess is the historical battleground where the "Humans vs AI" debate first blew up—except here, the AI isn't playing the game, it's rendering the light.

Exploring AI as an underlying technical rendering framework rather than just a content generator fits right into the broader spectrum of what we’re investigating over at the Transmedia Jam #1: Humans versus AI (/jam/transmedia-jam-1).

Pre-existing tech demos, tools, and experimental builds are 100% welcome. It literally takes two clicks to submit your page and add a unique graphics-programming perspective to the jam's lineup.

Great job pushing Godot 4's boundaries! ♟️⚡