Hey blindgamer85!
Declaring that "AI storytelling is broken" and stripping LLMs down to raw prose generators—while keeping rules and state in hardcoded systems—is a masterclass in narrative architecture.
What makes this project exceptionally powerful is its commitment to radical accessibility. Proving how a text-first, system-driven engine can leverage AI as an assistive bridge for players using screen readers or dealing with dyslexia shows the absolute best side of this technology: AI as an empowering prosthesis rather than a creative replacement.
This exact intersection—where human-centric design, accessibility, and constrained AI meet—fits right into the heart of the Transmedia Jam #1: Humans versus AI (/jam/transmedia-jam-1).
Design documents, open-source frameworks, and system manifestos are 100% welcome. Submitting Narrative RPG Engine takes two clicks, costs nothing, and adds a crucial accessibility perspective to the jam!
Brilliant work inspiring implementations like EdgeTales! 🧠🎲