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(+1)

A loading tip says you can win if you hold the port for 5 turns, but that isn't true. I held it for like 20 turns then the warlordz invaded in a 60 v 60 battle. It was pretty epic though.

(+1)

Thanks for reporting this. This was actually a rule for the campaign originally that I decided to drop, and forgot to remove it from the loading tips.