I REALLY love the idea of adding a true guitar hero style hit noise drums for a successful or unsuccessful hit. I think that was something I struggled with making the beats of “hit” match up with the rhythms in the music while also making sense from a left right up down pov. AND trying to make patterns some of it was like where’s the downbeat or a note when there may not be percussion which was surprisingly hard to feel when you’re multitasking. So we REALLY understand why most of those games have a simple track of four arrows. I think if we make another rhythm game I’d love to implement a touch sound. Thank youuuuuuu for that feedback :P