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Finished the new update and just gotta say, I absolutely love it. The new character is great, the mechanics are super fun and the setting it takes place in is even cooler.

3 things I do want to point out though that could be improved...

First, Glyff sometimes blocks the same object twice in succession or blocks something like the turning gear at the worst moments leading to an unavoidable loss. I would probably add something to prevent him blocking the same area in succession and make his blocks a bit shorter. Personally though, I'd make his tentacles work somewhat more like Vili except you have to remove them from objects before too many fill the room (or else you lose). This would also make the nights feel a bit more engaging considering the random downtimes between attacks where nothing happens for a good 20 seconds. 

Second, the Low Power minigame is incredibly difficult at high speeds and needs nerfing. I'm not sure how, but one possibility is making the Low Power Puzzle screen pop-up to fill most the screen when you click it (like the FNAF cameras) so it isn't so hard to connect the dots.

And third, I'm not trying to come off as rude, but Invertness' voice sounds extremely male. I don't know, nor do I mind, if the voice actor is trans, but at the very least they should sound female if they're going to voice a female character. It's really immersion breaking when a cute cat girl sounds blatantly masculine. Also the voice line plays too often, I'd recommend having it play on every third flash or something.

Anyways, other than that, I'm extremely impressed with the update and honestly really appreciate the effort you've been putting into this game to not just be a vore game, but also it's own standalone, unique gaming experience.