
A Place That Never Ends is a short first-person game about losing someone. You wake up in a warm memory: a cup of tea, a chair across the table. Then the memory melts, and what is left is concrete. Corridors that keep bringing you back, rooms that breathe, steps behind you that stop when you turn around.
It is a horror game in its own quiet way, but more than scaring you, it wants you to feel, for a little while, what it is like to lose someone.
- About 10–15 minutes, best played in one sitting, at night, with headphones.
- No enemies and no puzzles. Only a place, and the way through it.
- Free (name your own price), for Windows and Linux.
A bit about how it was made: it's made in Godot. The laughter and the birthday song you hear in the game are real recordings of my own family: good memories with the people I love. The rest of the sound is real recordings too, no synthesized sounds. The game is dedicated to my grandparents.

I'd really love to hear what you felt while playing, even if it's just one line. Thank you for reading.
Play it here: https://alfer007.itch.io/a-place-that-never-ends