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(+1)

500 digger 1000 collector, heartbeat slowed down but pulsed my way to the 2000M bottom

overall very good, but really hate the hold to carry. Better hold to slow autoclick and make the carry shift+ hover or anything else.left button should be mine and nothing else, else the functions keep crossing over, carry when want to mine, mine when want to clean the cave.

Well made drone stuff, i expecred them to max out or fail at 300. Add more tones to the ores to do some pixelart for the gems. The heart is a tad cliche at this point. Of cource you can lean into it and add meat caves, but a different scifi twist would feel fresher. I for one love horror twist to games, but this aint feeling good yet, cook with it more. Gameplay 9/10 needs more mechanics and spice

Crazy numbers.. 
For the hearth idea i just wanted for you to start hearing something under the rock, so hearth was first choice. What game are you referring that it was used, as I have not played it. For the future idea is that when you get the hearth you 'prestige' and it is used in the next level with its own powers
I first made carrying as right click, but then added the pulse. Will need to think about this how to fix, perhaps will add option for hold to carry vs shift and click or something.
Thanks for playing!

Also PLEASE make it so we can use WASD for "movmeent" aka scrolling.
Cause I aint using a damn mouse wheel jsut to move around in a level!

(+1)

Good point, will add