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This is really big and cool for a one week game it feels pretty complete. The story was pretty cool, I really liked the visuals and there was some subtle spooks.

The main downsides I have are gameplay balance and juice, it feels like the game gives very little feedback for getting hit and the sounds seem mostly like jsfxr sounds. I think this needs some revisions in the gameplay department to improve it, with more chunky sounds and maybe smarter enemy AI cause I barely got hit.

Video: 

Holy smokes, thanks for the great review and whole video playthrough?! Your feedback is very helpful and I appreciate it! The balancing was really hard, I tweaked health values and enemy spawns a lot in addition to changing the dungeon design because I did not want the gameplay or the terminal stuff to be too hard and this is really challenging for one dude without a few testers. I think maybe offering two difficulties - one for the story and one for more skilled fps gamers could help this, alas I did not have the time to include something like that! The audio overall is a big one I want to improve and I was gonna try and do some voice lines myself but it would have taken me way too long. Thanks again for playing, the review and the video it means a lot to me!!!