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(+2)

I liked the premise and the environment design is kooky. I got very disoriented with the camera and flash mechanic, but everything could potentially be improved by spacing out the collision objects in the greenhouse so you're less likely to get stuck. Another good thing to improve is the ambient lighting or increase the gamma on the camera so the contrast between lit and unlit is reduced.

Overall, great work!! 

The gamma suggestion is a really good idea. It is intentional for you to get stuck so you have to use the flash to look out for objects that will trap you, but the flash draws the monster to your location. But clearly it can be further refined and convey the intent better :)


Thanks for taking the time to play and to give us your comment :D