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Hi! I'm Ingyoon, the solo developer at Ancoach Studio, making Necromancer: Undead Legion RPG.

A fallen monster can become part of your next battle: revive eligible enemies as allies, or use corpses for explosions. You move, attack and teleport alongside the legion; optional automatic attack/hunting is also part of the mobile design. There are 36 types of undead and 15 supported languages.

One development lesson came from a tester: teleport was under the movement thumb in a control preset, so lifting that thumb dropped the direction input. I swapped attack and teleport. Players returning from my previous game have helped shape this remake; one individual tester has sent over 1,000 feedback items.

This is a paid Android/iOS ARPG still in development, with pre-registration/pre-orders in eligible regions. There is no playable download or public demo on the project page.

Current trailer and screenshots: https://ancoachstudio.itch.io/necromancer-undead-legion-rpg

The footage is actual game capture with the HUD hidden for filming, rather than the normal phone control screen. Original music/SFX are retained.

For the corpse systems and controls: https://undead-legion-guide.pages.dev/en/

From the footage, which appeals more to you: growing a revived army, or saving corpses for an explosion?