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"Tap to light" — I got it in five seconds, and I love how each level teaches one new rule. Vertical layout feels made for phones. The first few levels felt a bit easy, and it was hard to tell if the oil lines were connected.

Thanks for playing, and for the specific notes. You're right about the oil lines. I looked at my own screenshots: unlit trails are dark brown on near-black stone, so you can't easily tell where two trails meet. Fire really does follow every touching oil cell, so the drawing is accurate, just too dim. The post-jam update will brighten the trails and mark junctions. The early boards are also getting harder: a few levels have kegs that never affect your choice, and those are being replaced. I'm holding all changes until voting closes.

The brighter oil trails are live now (v2.0; the jam host said updating during voting is fine). Unlit trails are lighter and a small dot marks every spot where three or more trails meet, so you can see what connects. Thanks for flagging it.