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Well, I have to say the setting is fun—maybe I would’ve added someone taking a dump, but it works as is, haha!
The music and the game mechanics are pleasant enough that I ended up playing for several minutes.
Perhaps the only thing is that the pipes look a bit too "weird" or "crooked"—they could maybe be done a bit better.
Otherwise, well done! Nice game!
I figured out how to play your game. My kids and I liked it.
That really made my day, thank you for giving it another try! I'm so glad you and your kids enjoyed it 😄 Your first comment is exactly why I added tips to the first levels, so thank you for that too.
yeah the big button is a bit missleading and distracts from the pipes to turn :) I'm glad i figured it out! It's a fun little concept that could' have done quite well with a burning torch goinf through the pipes to find the leaks quite well :P
Thanks Philip, that's really useful! You're the third player to tell me the big button pulls attention away from the pipes, so I'm looking at making the turnable pipes stand out more and showing clearly when they're connected. A burning torch running through the pipes to find leaks is a fun idea 😄
I didn't understand how to play
Sorry about that, and thanks for telling me! On each level, tap the glowing switch or blue pipes until the path from START reaches the toilet, then hold the big button and let go when it says RELEASE NOW. I just added on-screen tips to the first levels, so I hope it's clearer now. I'd love to know if it makes sense this time!
Back to rate this now that voting is open. Still a delight: silly, charming, and the pipe puzzles are genuinely satisfying. 100 levels is a lot of love! Thanks again for playing AI WORMS and for such a thoughtful comment, the tip about the speech bubbles is spot on. Good luck in the jam!
Thank you so much for coming back to rate it, and for the kind words! 100 levels was a lot of pipe-twisting on my side too 😄 Good luck with AI WORMS!
Bright art and the joke made me laugh! One thing: a route that looked connected still said "ROUTE BLOCKED!" — maybe a hint for why?
Thanks for playing, and for the bug report! Do you remember which level it was? When a route fails, the result card should name the piece that isn't connected (like "The Elbow Is Disconnected"). If it didn't, or the pipes really looked joined, I'd love to fix that. Glad the joke made you laugh!
Thanks for asking! It was Level 2 / 100. The card did name the piece: "Rotator A: The rotator inlet is misaligned." The confusing part was that Rotator A's opening looked joined to the curved pipe coming up from START, so I couldn't see what was off. Same card both times, even after rotating it and putting it back. Maybe a clearer look for "connected vs. not" on rotators would help. Also, Play started me straight on Level 2 — not sure if that was intended. Fun puzzle either way!
Thank you, this is super helpful! You're right: on Level 2 the rotator's opening can look joined even when it isn't, so I'm going to work on a clearer "connected / not connected" look for rotators. Play continues from your last unlocked level, which is why it jumped to Level 2, but I can see why that felt surprising. I just pushed an update with short tips on the first three levels, partly thanks to your feedback!
The bathroom is so cute. Had a good time, thanks!
Thank you! I had a lot of fun making that little bathroom 🚽 Thanks for playing!
I confess I loved this totally distracting great concept
I'm in the jam too with AI WORMS, a whack-a-mole where a quantum worm possesses your toaster and follows you through 11 worlds. I'd love your honest take: https://seymour8glass.itch.io/ai-worms
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