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First game I've rated, your cover just grabbed my attention for some reason. Reminded me actually of my own game's art style a bit. Gotta say, once I started I had to keep playing until I either won or was eliminated. It had great A Knight of the Seven Kingdoms vibe. Fun, simple, addictive gameplay. The between rounds felt good with having to make choices with scarce resources. The simple timing mini-game approach to the jousts was fun. The only thing I couldn't seem to figure out was the raising the shield part. I saw that come up very quickly after I hit the mark and was confused (how?). Seems stupid, after I finally was unhorsed in the 6th round (having never raised my shield cause I couldn't figure out how), I read the help and it explained it. I guess that makes sense, tap again when they strike. I think what threw me was how obvious everything else was, but there was no meter or such for that one thing, so having been trained to look for a timing meter, and having none confused me. That said, great job! I really enjoyed the game!