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It was really difficult to say anything about this game because it’s just... ordinary.

There isn’t a single major flaw. The mechanics work, and the atmosphere isn’t off-putting.

But there’s also nothing here that creates a "wow" factor. In fact, there’s nothing beyond the bare minimum. No way to restore HP, no shooting souls at stones (yeah, I know—probably not what they were expecting in the afterlife!), no multiple difficulty levels (or a survival mode as a bonus), no "open world"... I know my own game doesn’t have much implemented either, but I really want to dream that every game in a jam will turn out to be a masterpiece...

that’s fair.

This jam was more of a coding exercise for me and without an engine i had to spend a lot of my time implementing the basics first (which was really fun to me).

But as a game its simple as it can get haha