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Cool game!

It’s especially great to see someone who actually understands the difference between "shitty graphics" and "retro graphics"!

Unfortunately, the language barrier made the puzzles much more difficult.

There was also an extra "puzzle" just getting the game to launch... Please, when creating a substantial game, provide a desktop version. Believe it or not, in 2026, there are still people with poor internet connections. Also, for some reason, Firefox opens the pause menu right at the start—though it’s inactive.

Thank you so much for the comment! Yeah I know what you mean, I worked for this game on the compatibility renderer on Godot which is especially suited for browser deploy and I felt bad just building that same version also for desktop. Now that the jam is finished I plan to transfer it to the Forward+ renderer and release a proper Desktop build