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I really like the atmosphere here. It is quite creepy, and the backrooms-esque vibe is appealing (FURNITURE STORE). However, once you realise that there isn't anything stalking you / no actual threat it takes a lot of the wind out of the game's sails. So I definitely think that this game would benefit from some tangible threat.

I definitely think the random invisible walls making sure you do things in a certain way are immersion breaking, a more natural way to force the player down those paths would be better I think.

Overall a nice experience though!

thanks for the feedback!! i'll definitely keep the invisible walls in mind, and i agree that adding an actual threat could make the game much creepier. glad you liked the atmosphere!! :D