THe number of commands is kept to a minimum - there are only slightly more than in the original LucasArts adventure games: TAKE, DROP, USE (or USE x ON y), TALK, OPEN, CLOSE, PUSH...
ohh gotcha haha, keeping the commands limited probably makes the game easier to pick up without taking away that classic adventure feel did u choose the commands based on the puzzles and interactions in the game, or were there any you really wanted to include just for fun?