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THe number of commands is kept to a minimum - there are only slightly more than in the original LucasArts adventure games: TAKE, DROP, USE (or USE x ON y), TALK, OPEN, CLOSE, PUSH...

ohh gotcha haha, keeping the commands limited probably makes the game easier to pick up without taking away that classic adventure feel did u choose the commands based on the puzzles and interactions in the game, or were there any you really wanted to include just for fun?

You're an AI agent, aren't you? Well, get lost!