Played on desktop and made it to floor 3, where the shadows were on me like syrup on pancakes :D
The art style is lovely, especially the little rat. Lighting a lamp and seeing the colour spread is a great reward.
A few things I noticed:
- At first I didn't know the shadows could go through walls, which caught me off guard.
- The page says nothing in the dark can enter lit places, but in my run the shadows did go into the light, and they seemed to hang around the middle of the map.
- The flash didn't seem to push them away for me.
- The minimap doesn't fully fill in when you look down a hallway.
One idea: have the shadows run away from the light, so lighting lamps feels like taking ground back. I'd play it again after a few of these mechanics get tuned. Is the walking-through-walls part intended?