Hi everyone,
No build to download yet, but I'd rather get feedback early than late, so here's the concept.
BELEK is a first-person shooter in Godot. The core loop is tactical and competitive, like Counter-Strike: round-based, precision aim, team play. Its setting is Rouen, the French city I call home, and the whole thing is wrapped in a self-aware, slightly trolling sense of humour without compromising the tryhard gameplay.
I'm a cybersecurity engineer, not a game dev, and AI is what makes this feasible for one person. It's wild what's possible now.
Questions for you:
- Does a real-city setting make an FPS more interesting to you?
- Irony in the presentation: charming or distracting in a competitive game?
- Anyone up for helping, or for playtesting later?
The game will be free initially and later sell for 5 to 9 euros.
I'm on LinkedIn as Metin SAYGIN, and my site is https://vernam.fr (my site)
Expect me back in this thread regularly to reply.