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AI Tools Used
The game is built on React + Three JS. I mainly used Claude Code (Opus 5.5) for programming, content, writing, and implementation. Multiple generative API services were also used including headless Blender MCP (rigging + animation), Meshy (3D + textures), Gemini (concept art + textures), Bria RMBG (remove backgrounds), ElevenLabs (voices + SFX), Treblo (music). You can read a full list of technology in the in-game credits.
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Comments
The game has the same theme as mine, but unfortunately I didn't figure out the controls and died quickly. The graphics are great, better than mine. The idea of having different squads is great.