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(+1)

Haha, sorry about the bloom with the Cross in the boss fight, I’ve playtested the boss only with the basic items and figured out too late how that one behaved in the boss arena.

Duly noted for the level design. I think we were too ambitious at the start and the world was supposed to be more filled up, unfortunately reality caught up and it’s true that it can feel either too empty or too big for what is there.

Thank you very much for the kind words, taking the time to play our game, and the constructive criticism =)