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(+1)

That only applies to the campaign length, afterwards, at least if you failed to discover the true culprit like me, the next audit never comes so you are just drowning from breaches without the supplies necassary to beat them, like gold for the cards that demand them.

There isn't a way to discover the culprit yet, the ending is temporary. The postgame afterwards is more of a bonus bit of time to mess around, but yes I should probably add audits there too so that resources don't run out too quickly.

(+1)

That would be nice. Love your games and hope this is one of the best.