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Very, very, very solid. On point with the theme, and the sub-theme, wish it had a classic downloadable build or at least fullscreen, so I can immerse more. 

And yeah, this game screeeeams for Level Design, it craves it like vampires do blood haha 🧛

I hope you're going to work on it, as it is a very solid base for an interesting experience, especially considering creating more spaces and their relation to basic mechanics, right now it's kind of a jarring arena shooter, kinda hard too. Haven't managed it past those flying enemies, but am still curious if there are more enemy types out there. Wish there was more 🫀