New build (0.9.0-playtest14), still plays in the browser: https://implabs.itch.io/crown-and-colony
What changed since the first browser build, from early test runs:
- The Crown now shows up. Its first demand comes around turn 10–14, it notices your trade with the natives, and its pressure slows your liberty, so paying or refusing a demand actually matters.
- Fixed: one Enter press could end two turns, changing the trade route mid-voyage lost the cargo, and the mouse wheel zoomed the map instead of scrolling the side panel.
The one thing I'd love to know: was there a stretch where you were only pressing End Turn? If so, roughly which turns?
15–20 minutes is plenty. When you stop, press Feedback (next to End Turn) and Send. At the first start the game asks whether it may send short anonymous progress records; either answer is fine. Thanks!