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(2 edits)

The lighting sensation is amazing. Also you made all those animation? Cool.
The use of top-down camera with limited visibility and slow walking speed creates a nice sensation of oppression and weight.
The physical objects adds liveness to the scene.
BTW is it a backroom game?

thank you for your feedback! And no, I used the free animations from mixamo for the characters. I had to tweak some values because transitions were messy, but it overall saved me a lot of time.

I honestly never thought about this being linked to the backrooms, but I encourage all kinds of interpretations ;)