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(+1)

Pretty fun take on VS, surprisingly polished and fun. I never understood how to control the rotation though or what logic that used, so that made some of the strategy aspects weaker than they could have been, so would have loved either control or an explanation for how to control the rotation (even if the control is indirect or imperfect).

Nicely done!

Thanks a lot! You’re right, the game never explains it: the ring spins while you roll (faster while you’re small), and its direction comes from your last turn. Curve right and it turns clockwise, curve left and it turns the other way. Stopping freezes it. Great point, I'm looking at making that much clearer.