Hello, I really like the idea of a woodland boss that feels like a natural part of the game's world rather than just another oversized enemy. I understand how important it is to get the silhouette, personality, and colour palette right before moving into animation.
I would love to know whether you already have a particular woodland creature or root-inspired concept in mind, or if you'd prefer the artist to develop the design from scratch. Do you also have a target budget for the initial design and the complete animation set?
I would be happy to discuss the details, revisions, timeline, and commercial rights with you and here is my discord name: drescher0550