Hi! I'm a solo dev and Pixel Bastion is my first released game. It's a free pixel-art wall-defense strategy that runs in the browser (desktop and mobile): you spend a week hiring heroes, building your city and raiding the dungeon, then on Sunday the siege hits your wall.
Play: https://badabumchik228.itch.io/pixel-bastion
I'd really appreciate honest feedback on a few things:
1. Onboarding — was it clear what to do in the first few days, or did you feel lost?
2. Difficulty — how far did you get, and did the first siege feel too easy or too hard?
3. Heroes — which hero or synergy felt strongest or weakest?
4. Anything that felt confusing, slow or buggy (please mention your browser/device).
Even a short "I quit at X because Y" helps a lot. If you have a game of your own, leave the link and I'll play it and give feedback back!