Thanks for your feedback Cloakem! I agree to your point about the difficulty, I originally didnt want to make it too hard because I thought it would be frustrating for most players when they have to walk so slow after selling their legs. I intend to rework that tho and make avoiding the enemies and learning their ai pattern a bigger part of the gameplay.
Abou the standalone build: I will post a windows build as well as a link to the public git repository with all the game files after the rating phase :)