Emm, interesting..? This is a bit unique to this jam, so that alone is a plus. The concept is nice, the controls feel good to use, the pacing is great, and there's a boss fight too, which I am not expecting. Overall, I quite enjoy the game, good job!
Other things I like:
- Checkpoints! I don't think I can complete the game without them
- The bats look really cute
- The boss fight steps up the difficulty with different attack patterns, which are fun to dodge
Suggestions:
- There should be some more indication that the map has changed after pressing the switches (and indicate the switches better as being a switch) so that the player doesn't get confused
- The bats had huge hitboxes, where some damage felt a bit unfair
- The spikes need a pre-warm animation to indicate it was ready to strike
- Some indicators (health bar, sprite changes, animations, etc.) to indicate how long the player would still need to endure the boss fight would be great